All Star Pro-Wrestling II (2001) followed up Square’s NJPW debut on the PlayStation 2 with improved visuals and expanded rosters, including Shinya Hashimoto, Masahiro Chono, and Keiji Mutoh. The game doubled down on realism, featuring lengthy entrances, authentic branding, and a slower, more methodical pace to reflect real New Japan matches.
The grappling system emphasized precision and chain wrestling, rewarding fans who appreciated simulation over arcade fun. While some found the pace too slow, others praised the authenticity. Presentation was cinematic, with dramatic camera angles and polished polygonal models. Though still divisive, it carved a niche among hardcore fans of puroresu.