Federation Online (2001) was an early project by indie developer Mat Dickie (MDickie), laying the foundation for his long-running legacy in fan-driven wrestling games. Released for PC, it provided simple 2D matches alongside booking and storytelling elements, giving players both in-ring action and creative control over promotions.
Gameplay was basic—strikes, grapples, and slams executed with straightforward controls—but the charm lay in customization and freedom. Players could create rosters, book cards, and simulate wild scenarios unconstrained by licensing. Its DIY aesthetic appealed to fans hungry for alternatives, making Federation Online a cult phenomenon and a stepping stone toward Dickie’s later Wrestling MPire and Wrestling Revolution.