WWE WrestleMania X8 (2002) on GameCube was Yuke’s first WWE title for Nintendo, bridging the gap between arcade fun and simulation depth. Featuring WWE’s stacked early-2000s roster, it offered fast gameplay with grapples, finishers, and reversals that kept matches exciting.
The presentation was clean, with authentic entrances and arenas capturing WrestleMania’s spectacle. Multiplayer was a standout, with four-player chaos reminiscent of No Mercy. While the single-player experience was shallow, the gameplay’s accessibility and fun factor made it a solid debut for WWE on the GameCube.